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What are the important safety instructions for the YORKVILLE M1610 YS1032?

When using your YORKVILLE M1610 YS1032, basic precautions should always be followed, including the following:

1. Read these instructions.

2. Keep these instructions.

3. Heed all warnings.

4. Follow all instructions.

5. Do not use this apparatus near water.

6. Clean only with dry cloth.

7. Do not block any ventilation openings. Install in accordance with the manufacturer’s instructions.

8. Do not install near any heat sources such as radiators, heat registers, stoves, or other apparatus (including amplifiers) that produce heat.

9. Do not defeat the safety purpose of the polarized or grounding-type plug. A polarized plug has two blades with one wider than the other. A grounding type plug has two blades and a third grounding prong. The wide blade or the third prongs are provided for your safety. If the provided plug does not fit into your outlet, consult an electrician for replacement of the obsolete outlet.

10. Protect the power cord from being walked on or pinched particularly at plugs, convenience receptacles, and the point where they exit from the apparatus.

11. Only use attachments/accessories specified by the manufacturer.

12. Use only with the cart, stand, tripod, bracket, or table specified by the manufacturer, or sold with the apparatus. When a cart is used, use caution when moving the cart/apparatus combination to avoid injury from tip-over.

13. Unplug this apparatus during lightning storms or when unused for long periods of time.

14. Refer all servicing to qualified service personnel. Servicing is required when the apparatus has been damaged in any way, such as power-supply cord or plug is damaged, liquid has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to rain or moisture, does not operate normally, or has been dropped.

WARNING:

To reduce the risk of fire or electric shock, do not expose this apparatus to rain or moisture and objects filled with liquids, such as vases, should not be placed on this apparatus.

To completely disconnect this apparatus from the ac mains, disconnect the power supply cord plug from the ac receptacle.

The mains plug of the power supply cord or appliance coupler shall remain readily accessible.


How do I properly set the Trim Control on my YORKVILLE M1610 YS1032?

To set the Trim Control for a channel on your YORKVILLE M1610 YS1032, turn up the Trim Control until the green “Set” LED starts to blink. This indicates the optimal input level.


What are the Series 2 Digital Effects available on the YORKVILLE M1610 YS1032?

Effect Modify Effect Modify
1. Room Reverb decay 9. Fast Echo decay
2. Hall Reverb 10. Short Decay Echo
3. Hall Reverb – Vocals 11. Long Decay Echo
4. Hall Reverb w/Echo 12. Chorus delay
5. Plate Reverb decay 13. Flanger
6. Plate Reverb – Vocals 14. Rotary Speaker
7. Plate Reverb w/Echo 15. Distortion rate
8. Gated Reverb decay 16. Harmonizer gain
pitch

What is the list of Stereo Digital Effects by A.R.T. for the YORKVILLE M1610 YS1032?

The YORKVILLE M1610 YS1032 features a comprehensive set of 255 presets of stereo digital effects. Below is a detailed list of the effects available:

A: ROOMS

10.5s Bright Small Room
20.5s Warm Small Room
30.5s Dark Small Room
40.8s Bright Small Room
50.8s Warm Small Room
61.0s Bright Small Room
71.0s Warm Small Room
81.2s Bright Medium Room
91.2s Warm Medium Room
101.5s Bright Medium Room
111.5s Warm Medium Room
121.5s Dark Medium Room
132.0s Bright Large Room
142.0s Warm Large Room
152.5s Bright Large Room
162.5s Warm Large Room

B: ROOMS & THICKENING DELAYS

10.5s Bright Small Room + 50ms doubling delay
20.5s Warm Small Room + 40ms doubling delay
30.5s Dark Small Room + 40ms doubling delay
40.8s Bright Small Room + 60ms doubling delay
50.8s Warm Small Room + 50ms doubling delay
61.0s Bright Small Room + 70ms slap delay
71.0s Warm Small Room + 50ms doubling delay
81.2s Bright Medium Room + 50ms doubling delay
91.2s Warm Medium Room + 50ms doubling delay
101.5s Bright Medium Room + 80ms slap delay
111.5s Warm Medium Room + 60ms doubling delay
121.5s Dark Medium Room + 70ms slap delay
132.0s Bright Large Room + 80ms slap delay
142.0s Warm Large Room + 60ms doubling delay
152.5s Bright Large Room + 100ms slap delay
162.5s Warm Large Room + 80ms slap delay

C: ROOMS & REGENERATION DELAYS

10.5s Bright Small Room + 200ms regen delay
20.5s Warm Small Room + 175ms regen delay
30.5s Dark Small Room + 150ms regen delay
40.8s Bright Small Room + 200ms regen delay
50.8s Warm Small Room + 150ms regen delay
61.0s Bright Small Room + 175ms regen delay
71.0s Warm Small Room + 125ms regen delay
81.2s Bright Medium Room + 150ms regen delay
91.2s Warm Medium Room + 200ms regen delay
101.5s Bright Medium Room + 200ms regen delay
111.5s Warm Medium Room + 175ms regen delay
121.5s Dark Medium Room + 150ms regen delay
132.0s Bright Large Room + 200ms regen delay
142.0s Warm Large Room + 125ms regen delay
152.5s Bright Large Room + 150ms regen delay
162.5s Bright Large Room + 200ms regen delay

D: ROOMS/HALLS & CHORUS

10.5s Bright Room + slow chorus
20.8s Warm Room + medium chorus
31.0s Bright Room + slow chorus
41.2s Warm Room + medium chorus
51.5s Bright Room + slow chorus
61.8s Warm Room + slow chorus
72.5s Bright Room + medium chorus
83.0s Warm Room + slow chorus
92.0s Bright Hall + slow chorus
102.5s Warm Hall + medium chorus
112.5s Bright Hall + slow chorus
123.0s Warm Hall + slow chorus
133.5s Warm Hall + slow chorus
143.5s Bright Hall + medium chorus
155.0s Warm Hall + slow chorus
168.0s Warm Hall + slow chorus

E: HALLS

11.5s Dark Medium Hall
21.5s Warm Medium Hall
31.5s Bright Medium Hall
42.0s Dark Medium Hall
52.0s Warm Medium Hall
62.0s Bright Medium Hall
72.5s Dark Medium Hall
82.5s Warm Medium Hall
92.5s Bright Medium Hall
103.5s Dark Medium Hall
113.5s Warm Medium Hall
123.5s Bright Medium Hall
135.0s Dark Large Hall
145.0s Warm Large Hall
158.0s Dark Huge Hall
168.0s Warm Huge Hall

F: HALLS & THICKENING DELAYS

11.5s Dark Medium Hall + 50ms doubling delay
21.5s Warm Medium Hall + 70ms slap delay
31.5s Bright Medium Hall + 90ms slap delay
42.0s Dark Medium Hall + 90ms slap delay
52.0s Warm Medium Hall + 70ms slap delay
62.0s Bright Medium Hall + 50ms doubling delay
72.5s Dark Medium Hall + 70ms slap delay
82.5s Warm Medium Hall + 80ms slap delay
92.5s Bright Medium Hall + 100ms slap delay
103.5s Dark Medium Hall + 80ms slap delay
113.5s Warm Medium Hall + 90ms slap delay
123.5s Bright Medium Hall + 100ms slap delay
135.0s Dark Large Hall + 80ms slap delay
145.0s Bright Large Hall + 100ms slap delay
158.0s Dark Huge Hall + 100ms slap delay
168.0s Warm Huge Hall + 100ms slap delay

G: HALLS & REGENERATION DELAYS

11.5s Dark Medium Hall + 150ms regen delay
21.5s Warm Medium Hall + 175ms regen delay
31.5s Bright Medium Hall + 200ms regen delay
42.0s Dark Medium Hall + 200ms regen delay
52.0s Warm Medium Hall + 150ms regen delay
62.0s Bright Medium Hall + 175ms regen delay
72.5s Dark Medium Hall + 200ms regen delay
82.5s Warm Medium Hall + 150ms regen delay
92.5s Bright Medium Hall + 175ms regen delay
103.5s Dark Medium Hall + 125ms regen delay
113.5s Dark Medium Hall + 150ms regen delay
123.5s Bright Medium Hall + 200ms regen delay
135.0s Dark Large Hall + 175ms regen delay
145.0s Bright Large Hall + 200ms regen delay
158.0s Dark Large Hall + 150ms regen delay
168.0s Bright Large Hall + 200ms regen delay

H: GATED/REVERSE REVERB

10.8s decay 100ms Gate
20.8s decay 200ms Gate
31.2s decay 100ms Gate
41.2s decay 200ms Gate
51.8s decay 150ms Gate
61.8s decay 200ms Gate
72.0s decay 300ms Gate
82.0s decay 300ms Gate
92.5s decay 250ms Gate
102.5s decay 400ms Gate
110.5s decay 100ms Reverse
120.5s decay 200ms Reverse
131.0s decay 100ms Reverse
141.0s decay 200ms Reverse
152.5s decay 250ms Reverse
164.0s decay 300ms Reverse

I: CHAMBERS/PLATES

10.8s Warm Chamber
20.8s Bright Chamber
31.2s Warm Chamber
41.2s Bright Chamber
51.5s Warm Chamber
61.5s Bright Chamber
72.5s Warm Chamber
82.5s Bright Chamber
93.5s Warm Chamber
103.5s Bright Chamber
110.3s Bright Plate
120.5s Bright Plate
130.8s Bright Plate
141.2s Bright Plate
151.5s Bright Plate
162.0s Bright Plate

J: CHAMBERS/PLATES + THICKENING DELAYS

10.8s Warm Chamber + 50ms doubling delay
20.8s Bright Chamber + 50ms doubling delay
31.2s Warm Chamber + 60ms doubling delay
41.2s Bright Chamber + 70ms slap delay
51.5s Warm Chamber + 70ms slap delay
61.5s Bright Chamber + 80ms slap delay
72.5s Warm Chamber + 80ms slap delay
82.5s Bright Chamber + 100ms slap delay
93.5s Warm Chamber + 90ms slap delay
103.5s Bright Chamber + 100ms slap delay
110.3s Bright Plate + 40ms doubling delay
120.5s Bright Plate + 50ms doubling delay
130.8s Bright Plate + 50ms doubling delay
141.2s Bright Plate + 80ms slap delay
151.5s Bright Plate + 80ms slap delay
162.0s Bright Plate + 100ms slap delay

K: CHAMBERS/PLATES + REGEN DELAYS

10.8s Warm Chamber + 150ms regen delay
20.8s Bright Chamber + 125ms regen delay
31.2s Warm Chamber + 175ms regen delay
41.2s Bright Chamber + 200ms regen delay
51.5s Warm Chamber + 150ms regen delay
61.5s Bright Chamber + 200ms regen delay
72.5s Warm Chamber + 175ms regen delay
82.5s Bright Chamber + 125ms regen delay
93.5s Warm Chamber + 200ms regen delay
103.5s Bright Chamber + 150ms regen delay
110.3s Bright Plate + 125ms regen delay
120.5s Bright Plate + 150ms regen delay
130.8s Bright Plate + 200ms regen delay
141.2s Bright Plate + 175ms regen delay
151.5s Bright Plate + 150ms regen delay
162.0s Bright Plate + 200ms regen delay

L: SHORT DELAYS

130ms slap delay
235ms slap delay
340ms slap delay
450ms slap delay
560ms slap delay
670ms slap delay
780ms slap delay
890ms slap delay
9100ms slap delay
10100ms regen delay
11125ms low regen delay
12125ms medium regen delay
13150ms low regen delay
14150ms medium regen delay
15175ms low regen delay
16175ms medium regen delay

M: MEDIUM DELAYS

1200ms low regen delay
2200ms medium regen delay
3225ms low regen delay
4225ms medium regen delay
5250ms low regen delay
6250ms medium regen delay
7275ms low regen delay
8275ms medium regen delay
9300ms low regen delay
10300ms medium regen delay
11325ms low regen delay
12325ms medium regen delay
13350ms low regen delay
14350ms medium regen delay
15375ms low regen delay
16375ms medium regen delay

N: LONG DELAYS

1390ms low regen delay
2390ms medium regen delay
3400ms low regen delay
4400ms medium regen delay
5410ms low regen delay
6410ms medium regen delay
7420ms low regen delay
8420ms medium regen delay
9430ms low regen delay
10430ms medium regen delay
11450ms low regen delay
12450ms medium regen delay
13475ms low regen delay
14475ms medium regen delay
15500ms low regen delay
16500ms medium regen delay

O: DELAYS & CHORUS

150ms doubling delay + slow chorus
280ms slap delay + medium chorus
3100ms slap delay + medium chorus
4150ms regen delay + slow chorus
5175ms regen delay + medium chorus
6200ms regen delay + slow chorus
7225ms regen delay + medium chorus
8250ms regen delay + slow chorus
9275ms regen delay + medium chorus
10300ms regen delay + slow chorus
11325ms regen delay + medium chorus
12350ms regen delay + slow chorus
13370ms regen delay + medium chorus
14380ms regen delay + slow chorus
15390ms regen delay + medium chorus
16400ms regen delay + slow chorus

P: SPECIAL EFFECTS

1Pitch Shift octave down
2Pitch Shift octave up
3Pitch Shift major 3rd up
4Pitch Shift major 5th down
5Dual Pitch Shift major 3rd and 5th up
6Dual Pitch Shift octave up and octave down
7Detune Flanger
8Slow Flanger w/ medium regen
9Slow Flanger w/ high regen
10Medium Flanger w/ medium regen
11Medium Flanger w/ high regen
12250ms high regen delay
13500ms medium regen delay
14500ms high regen delay
15Slow Flanger + Pitch Shift octave down
16Slow Flanger + Pitch Shift octave up

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